November 2, 2011
I earlier on presented you the spot on my Island of lovers I reserved for romantic interaction.
Now its here and you am invited over to spend a romantic day- or night out here ( http://studies.dyndns-ip.com:8002 ):
This was easily made possible with the help of Linda Kellies Region OAR, which I installed on my server without access from the outside. It is like I have a sim sized closet now 😉
October 23, 2011
When I set up my first Region in my homegrown OpenSim, I named it 14th floor after the often overlooked, but great movie: 13th Floor.
Yet it is not a perfect match for what the island has become right now nor what I plan it to be in the future.
Currently it is not fully equipped. But I have one spot, the Island of lovers, that is exactly how I like it to be: The Island of lovers:
While you can sit around a fire and theres a view couple dances prepared, it does not completley catch up with its name. There is no place a pair can spend cuddling and snuggling. I plan to do such a spot right here in the shadow of the tree:
Its a very nice place at sunset, too:
At the opposite part of my island I had a hugh project, a big “Fachwerkhaus” I built from scratch based on some real world corn storages:
It has 4 floors and this is how it looks like from the inside:
And what I’m most proud of is the lifting block on the front, which is very detailed and, as I prefer, is completely done whit basic prims:
In more detail:
If you want to take a closer look inworld, feel free to visit:
July 16, 2011
I finally got my ordered upgrade of my internet connection, so I can handle enough visitors
And while I made some journeys through the uncharted territories of the hypergrid I came over this two fine copyable ships that I placed in the area of my first ship that is planned to become a haven. Yet I saw its to small.
July 1, 2011
My hypergrided sim needs to take shape. Its only online for about a week now and I already had three visitors. So the first thing I did was to make the nearest thing look as good as I could make it in the time, and that was the hypergate itself.
somewhat. I still have ideas how to make the textures and the fire better. Yet the flames and the smoke react to wind, which makes them look very alive. And I pretty much love the view.